Enemy team builder
Build the enemy lineup. Find counters that cover the team.
Add enemy Aniimo
01Select a match. Keyboard: ↑ ↓ and Enter.
Use the state active in combat. Form selection does not assume the enemy is flying or underground.
Enemy team
0 ENEMIESChange each member’s form or state below. Duplicate species are supported. This team is saved in this browser.
Trait theorycraft setup
Plan your counter team’s passive triggers. These are assumptions about your team, separate from enemy Spatial states.
Unchecked conditions receive no planned-trigger preference. These controls do not simulate uptime or guarantee buffs. Setup is saved in this browser.
Full-team counters
02Add enemies to see team counters.
How team counters are ranked
The 17 checked counter forms are scored against every selected enemy separately, using the same individual element factors as the main lookup. “Advantage” means the selected verified move has at least one advantageous element matchup and no resisted element matchup, with no known block or unconfirmed airborne reach. Mixed and resisted matchups remain visible; no combined damage multiplier is assumed.
Overall ranking prioritizes advantage coverage, then fewer blocked, reach-unconfirmed, resisted and mixed matchups, Spatial advantages, DPS role, fewer incoming elemental weaknesses and base ATK. Enemy elements do not establish which attacks it will use. Level, gear, skills and combat execution can change the outcome.
The suggested coverage group greedily adds up to three counter forms that cover additional enemies. It is a coverage suggestion, not an exhaustive optimal team search. Forms of the same species are shown as alternatives. A ranged move is blocked against an active Tunnel enemy; a non-ranged listed move has unconfirmed reach against Fly. Recommendations are limited to the curated roster; the searchable enemy index is broader. Read the main app’s data notes for source and model limits.
Trait theorycraft evaluates combinations of up to three distinct species from the same 17-form roster. It first maximizes clear element-advantage coverage, then the number of enemies with a confirmed reachable attack. Equal-coverage teams are compared using planned passive triggers and the chosen role priority, followed by fewer blocked, reach-unconfirmed and resisted pairings, fewer members and a deterministic name/form tie-break. Each credited trigger adds 1 fit point, or 2 when its tag matches the Damage, EP or BREAK priority. Balanced roles add 1 for DPS and 2 each for Heal/BREAK; Damage adds 2 for a DPS role; Sustain adds 4 for Heal; BREAK adds 4 for BREAK. Role points are awarded once per role. These ordinal preferences are not damage or win probabilities.
Official passive summaries were checked for all 17 counter forms on September 30, 2026. Each trait links to its exact form source. Rotation and synergy notes are theorycraft, and require the named skills and actual trigger conditions. A Frozen enemy is not assumed to have Ice Debuff stacks, and puddles are not automatically treated as water terrain. Appeal receives no active-trigger credit because this planner does not verify genders or provide an additional opposite-sex Susuta-family member. Baseline counter rankings and the original coverage group stay separate from trait theorycraft.